


I also left sources for all of my counts if anybody wants to proofread me It's not extensive, if a move isn't used in a particular way, then I can't get accurate data, and I refuse to make educated guesses despite having done this sort of work in the past. It's also a game very similar to Smash 4, so I can understand what I'm looking at. With such an abundance of footage, I decided I ought to work on counting all the frame data of the playable characters so that people are more informed about how specifically game speed has been altered. That didn't happen, but it appears the E3 demo is making an appearance at more events, such as the RAGE tournament in Japan, and CEO 2018. Super Smash Bros.Hi everybody, I was willing to bet money they'd announce a global test smash demo at E3 and the dataminers would get to the juicy frame data sooner than anybody else. These characters appear in Adventure Mode, but are not playable. A list of alternate costumes can be found here. Like Smash 4 and Ultimate, all characters have eight costumes except for Mii Fighters, which have a variety of costume options. Pokémon Trainer ( Squirtle, Ivysaur, Charizard)Įach character has a set of alternate costumes that features different colors or designs. All characters who have Echo Fighters are available from the start, while Echo Fighters themselves are unlockable.ĭownloadable characters Fighters Pass Vol. Like in Ultimate, each character is numbered in the order from when they first joined the series, with the exception of Echo Fighters (who share a number with the character they are based on) and Pokémon Trainer (whose Pokémon are numbered instead).

Like Smash 4 and Ultimate, the Mii Fighters are available from the start via customization. Six fighters are planned as downloadable content, making it a total of ?. ? characters (? if counting Pokémon Trainer's Pokémon) from the previous Super Smash Bros.
